@@ -172,6 +172,8 @@ function TetrisGame(canvasId, linesCounterId, nextBricksCanvasId) {
}
this.isValidBrickLoc = function(brickId, brickLoc, brickRot) {
if (brickId == 0) return false;
var shape = this.brickShape(brickId, brickRot);
for (var i = 0; i < 4; i++) {
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