Moved some code.

This commit is contained in:
Robert Kolner committed 2012-03-19 16:21:04 +01:00
1 parent 8526bfd916
commit 41a813de13
2 files changed
+22 -23

No files matched your search

+7 -18
View File
@@ -1,4 +1,4 @@
function TetrisCanvas(id, width, height, linesId) {
function TetrisCanvas(canvasId, width, height) {
/***********/
/* Colors: */
/***********/
@@ -28,9 +28,6 @@ function TetrisCanvas(id, width, height, linesId) {
this.sWidth = width;
this.sHeight = height;
/* Score box: */
this.linesElement = 0;
/**************/
/* Functions: */
/**************/
@@ -54,27 +51,19 @@ function TetrisCanvas(id, width, height, linesId) {
}
}
this.updateLines = function(newLines) {
if (this.linesElement != 0) {
this.linesElement.html(newLines);
}
}
/***************/
/* Constructor */
/***************/
this.TetrisCanvas = function(id, linesId) {
var canvas = document.getElementById(id);
this.pxHeight = $("#"+id).height();
this.pxWidth = $("#"+id).width();
this.TetrisCanvas = function(canvasId) {
var canvas = document.getElementById(canvasId);
this.pxHeight = $("#"+canvasId).height();
this.pxWidth = $("#"+canvasId).width();
this.pxRectSize = (this.pxWidth - (this.pxSeparatorSize * this.sWidth)) / (this.sWidth);
this.context = canvas.getContext("2d");
if (linesId) {
this.linesElement = $("#"+linesId);
}
}
this.TetrisCanvas(id, linesId);
this.TetrisCanvas(canvasId);
}
+15 -5
View File
@@ -1,4 +1,4 @@
function TetrisGame(id, linesId) {
function TetrisGame(canvasId, linesCounterId, nextBricksCanvasId) {
/*********/
/* Enum: */
/*********/
@@ -32,7 +32,8 @@ function TetrisGame(id, linesId) {
this.width = 10;
this.height = 15;
this.canvas = new TetrisCanvas(id, this.width, this.height, linesId);
this.canvas = new TetrisCanvas(canvasId, this.width, this.height, linesCounterId, nextBricksCanvasId);
this.lineCounterElement = 0;
this.board = createArray(this.width, this.height);
this.currentBrickId = 0;
@@ -265,6 +266,12 @@ function TetrisGame(id, linesId) {
}
}
}
this.updateLineCounter = function() {
if (this.lineCounterElement != 0) {
this.lineCounterElement.html('' +this.linesCleared);
}
}
this.doTurn = function() {
this.drawLock();
@@ -279,7 +286,7 @@ function TetrisGame(id, linesId) {
}
this.linesCleared += filledLines.length;
this.canvas.updateLines(this.linesCleared);
this.updateLineCounter();
this.drawUnlock();
this.redraw();
@@ -303,7 +310,10 @@ function TetrisGame(id, linesId) {
/****************/
/* Constructor: */
/****************/
this.TetrisGame = function(id) {
this.TetrisGame = function() {
// Find the line counter element if defined:
this.lineCounterElement = $('#' +linesCounterId);
// Initialize the board:
for (var y = 0; y < 15; y++) {
for (var x = 0; x < 10; x++) {
@@ -318,5 +328,5 @@ function TetrisGame(id, linesId) {
this.getNextCurrentBrick();
};
this.TetrisGame(id);
this.TetrisGame();
}