Archived
49 lines
1.5 KiB
HTML
49 lines
1.5 KiB
HTML
<html>
|
|
<body>
|
|
<!-- 1. The <div> tag will contain the <iframe> (and video player) -->
|
|
<div id="player"></div>
|
|
|
|
<script>
|
|
// 2. This code loads the IFrame Player API code asynchronously.
|
|
var tag = document.createElement('script');
|
|
tag.src = "http://www.youtube.com/player_api";
|
|
var firstScriptTag = document.getElementsByTagName('script')[0];
|
|
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
|
|
|
|
// 3. This function creates an <iframe> (and YouTube player)
|
|
// after the API code downloads.
|
|
var player;
|
|
function onYouTubePlayerAPIReady() {
|
|
player = new YT.Player('player', {
|
|
height: '390',
|
|
width: '640',
|
|
videoId: 'u1zgFlCw8Aw',
|
|
controls: 0,
|
|
border: 0,
|
|
events: {
|
|
'onReady': onPlayerReady,
|
|
'onStateChange': onPlayerStateChange
|
|
}
|
|
});
|
|
}
|
|
|
|
// 4. The API will call this function when the video player is ready.
|
|
function onPlayerReady(event) {
|
|
event.target.playVideo();
|
|
}
|
|
|
|
// 5. The API calls this function when the player's state changes.
|
|
// The function indicates that when playing a video (state=1),
|
|
// the player should play for six seconds and then stop.
|
|
function onPlayerStateChange(event) {
|
|
if (event.data == YT.PlayerState.ENDED) {
|
|
// restart timer
|
|
}
|
|
}
|
|
function stopVideo() {
|
|
player.stopVideo();
|
|
}
|
|
</script>
|
|
</body>
|
|
</html>
|