Fixed a bug with brick being doubled.

This commit is contained in:
Robert Kolner committed 2012-11-21 19:37:20 +01:00
1 parent 8f854091e0
commit eaff3cf19b
1 file changed
+2
+2
View File
@@ -172,6 +172,8 @@ function TetrisGame(canvasId, linesCounterId, nextBricksCanvasId) {
}
this.isValidBrickLoc = function(brickId, brickLoc, brickRot) {
if (brickId == 0) return false;
var shape = this.brickShape(brickId, brickRot);
for (var i = 0; i < 4; i++) {