Archived
46 lines
1.4 KiB
HTML
46 lines
1.4 KiB
HTML
<html>
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<body>
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<!-- 1. The <div> tag will contain the <iframe> (and video player) -->
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<div id="player"></div>
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<script>
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// 2. This code loads the IFrame Player API code asynchronously.
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var tag = document.createElement('script');
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tag.src = "http://www.youtube.com/player_api";
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var firstScriptTag = document.getElementsByTagName('script')[0];
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firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
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// 3. This function creates an <iframe> (and YouTube player)
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// after the API code downloads.
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var player;
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function onYouTubePlayerAPIReady() {
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player = new YT.Player('player', {
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height: '600',
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width: '1066',
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videoId: 'bE47er6qnqg',
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playerVars: {
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controls: 0
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},
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events: {
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'onReady': onPlayerReady,
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'onStateChange': onPlayerStateChange
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}
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});
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}
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// 4. The API will call this function when the video player is ready.
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function onPlayerReady(event) {
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event.target.playVideo();
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// stop timer
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}
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// 5. The API calls this function when the player's state changes.
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// The function indicates that when playing a video (state=1),
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function onPlayerStateChange(event) {
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if (event.data == YT.PlayerState.ENDED) {
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// restart timer
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}
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</script>
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</body>
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</html>
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