show loading state on guess submission

This commit is contained in:
leander committed 2025-06-22 02:09:23 +02:00
1 parent 6a26627f5c
commit 86b4a8ab35
3 files changed
+39 -23

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+10 -7
View File
@@ -7,9 +7,10 @@ interface GuessFormProps {
onInputChange: (e: React.ChangeEvent<HTMLInputElement>) => void;
onSubmit: (e: React.FormEvent) => void;
disabled?: boolean;
loading?: boolean;
}
const GuessForm: React.FC<GuessFormProps> = ({ input, onInputChange, onSubmit, disabled }) => {
const GuessForm: React.FC<GuessFormProps> = ({ input, onInputChange, onSubmit, disabled, loading }) => {
const { language } = useLanguage();
const t = translations[language];
return (
@@ -19,21 +20,23 @@ const GuessForm: React.FC<GuessFormProps> = ({ input, onInputChange, onSubmit, d
value={input}
onChange={onInputChange}
className={`focus:border-accent-primary h-12 w-60 rounded border px-2 py-1 focus:outline-none md:w-75 ${
disabled
disabled || loading
? "cursor-not-allowed border-gray-500 bg-gray-400 opacity-50"
: "bg-background-secondary duration-300"
}`}
placeholder={t.placeholder}
disabled={disabled}
placeholder={loading ? t.loading || "Loading..." : t.placeholder}
disabled={disabled || loading}
/>
<button
type="submit"
className={`rounded px-4 py-1 text-white ${
!input || disabled ? "cursor-not-allowed bg-gray-400 opacity-50" : "bg-accent-primary cursor-pointer"
!input || disabled || loading
? "cursor-not-allowed bg-gray-400 opacity-50"
: "bg-accent-primary cursor-pointer"
}`}
disabled={disabled || !input}
disabled={disabled || !input || loading}
>
{t.submit}
{loading ? t.loading || "Loading..." : t.submit}
</button>
</form>
);
+27 -16
View File
@@ -24,6 +24,7 @@ export default function HomeClient({ session }: { session: Session }) {
const [matches, setMatches] = useState<Match[]>([]);
const [timer, setTimer] = useState(0);
const [timerStarted, setTimerStarted] = useState(false);
const [loading, setLoading] = useState(false);
const timerRef = useRef<NodeJS.Timeout | null>(null);
const [howToPlayOpen, setHowToPlayOpen] = useState(false);
const [repeatMessage, setRepeatMessage] = useState("");
@@ -77,24 +78,33 @@ export default function HomeClient({ session }: { session: Session }) {
return;
}
setRepeatMessage("");
const res = await fetch("/api/guess", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ input: trimmedInput }),
});
if (res.ok) {
const data = await res.json();
if (data.name && matches.some((m) => m.name && m.name.toLowerCase() === data.name.toLowerCase())) {
setRepeatMessage(t.alreadySubmitted);
setInput("");
return;
}
setMatches((prev) => [...prev, { input: trimmedInput, ...data }]);
if (data.correct && !timerStarted) {
startTimer();
setLoading(true);
try {
const res = await fetch("/api/guess", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ input: trimmedInput }),
});
if (res.ok) {
const data = await res.json();
if (data.name && matches.some((m) => m.name && m.name.toLowerCase() === data.name.toLowerCase())) {
setRepeatMessage(t.alreadySubmitted);
setInput("");
return;
}
setMatches((prev) => [...prev, { input: trimmedInput, ...data }]);
if (data.correct && !timerStarted) {
startTimer();
}
}
} catch (error) {
console.error("Error submitting guess:", error);
setRepeatMessage("An error occurred. Please try again.");
} finally {
setLoading(false);
setInput("");
}
setInput("");
};
return (
@@ -136,6 +146,7 @@ export default function HomeClient({ session }: { session: Session }) {
}}
onSubmit={handleSubmit}
disabled={correctMatchesCount === GOAL_AMOUNT}
loading={loading}
/>
<Score matchesCount={correctMatchesCount} />
{repeatMessage && <div className="mb-2 font-semibold text-red-500">{repeatMessage}</div>}
+2
View File
@@ -4,6 +4,7 @@ export const translations = {
alreadySubmitted: "You have already entered that name!",
placeholder: "Enter the username of a member...",
submit: "Submit",
loading: "Loading...",
howToPlayTitle: "How to Play",
howToPlay1: "Any Discord username or nickname who has the paying member role should be accepted.",
howToPlay2: "No repeats allowed.",
@@ -24,6 +25,7 @@ export const translations = {
alreadySubmitted: "Du har allerede skrevet det navnet!",
placeholder: "Skriv brukernavnet til et medlem...",
submit: "Send",
loading: "Laster...",
howToPlayTitle: "Slik spiller du",
howToPlay1: "Alle bør Discordbrukernavn eller kallenavn som har betalende medlem rollen godtas.",
howToPlay2: "Du kan ikke gjenta navn.",