From f2c49ecc40b364d5b60c33b5bf1598c43cb4a0c7 Mon Sep 17 00:00:00 2001 From: Robert Kolner Date: Mon, 19 Mar 2012 21:20:34 +0100 Subject: [PATCH] Fixed mirrored bricks in 'next bricks' window. --- tetris.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tetris.js b/tetris.js index 7644ca1..d87fcc5 100644 --- a/tetris.js +++ b/tetris.js @@ -73,10 +73,10 @@ function TetrisGame(canvasId, linesCounterId, nextBricksCanvasId) { for (var counter = 0; counter < this.nextBrickArray.length; counter++) { var nextBrickId = this.nextBrickArray[(this.nextBrickArrayIndex + counter) % this.nextBrickArray.length]; - var shape = this.brickShape(nextBrickId, 2); + var shape = this.brickShape(nextBrickId, 0); for (var i = 0; i < 4; i++) { var x = 2 + shape[i][0]; - var y = this.nextBricksCanvas.sHeight - (counter * 5 + 3 + shape[i][1]); + var y = this.nextBricksCanvas.sHeight - (counter * 5 + 3 - shape[i][1]); this.nextBricksCanvas.drawRectangle(x,y,this.bricks[nextBrickId]); }